Press kit
Everything here may be used to write about Slagshot. Screenshots and clips are recorded from the game itself; nothing is mocked up.
Fact sheet
| Name | Slagshot |
|---|---|
| In one line | A turn-based artillery game powered by falling-sand physics. |
| Developer | Kristen Larsen · one developer, with AI tools helping to test and to cut footage |
| Status | In development. Invite-only playtest. |
| Genre | Turn-based artillery, strategy |
| Modes in the current build | Battles against the AI, a campaign run, minigames, Horde |
| Engine | Godot 4.4 |
| Platforms, price, release date | Not announced |
| Links | YouTube @slagshotgame |
Description
Short: A turn-based artillery game powered by falling-sand physics. You pick the shot; the terrain does the rest.
Long: Slagshot is turn-based artillery on a battlefield where every pixel is simulated. Sand slides, water flows, lava cools into rock, wood burns, gas spreads before it ignites, and rock falls when its support is gone. Players pick each shot from cards that set what it carries, how hard it hits and how it flies. After that the simulation decides what happens: open a dam above a foxhole, burn the brace under a slab, put fuel-air down a chimney. Units are hurt only by what the world does to them. When a shot makes the world react in a big way, players can earn a recipe card for that combination.
Logo, art and screenshots
Click to open the full-size file (screenshots 1920x1080). The captions in the frames are the game's own narration captions.
Wordmark (PNG, transparent)
Mascot (PNG, transparent; AI-generated promotional art)
Dam breach
5 Mt crater
Cards and aim
Fuel-air bunker
Acid and lava
The Cavern
Sudden death
Tower minigame
Clips (GIF, 480 wide): dam breach · acid and lava · 5 Mt crater · the Cavern.